I developed my skills in generative, deadline-driven performing arts and research environments. I’m at home in roles that require strategic problem-solving, imagination, adaptability, focus and collaboration. For more information, please find a more detailed work history on LinkedIn.

key skills

research

  • Designing interdisciplinary projects

  • Analysing and visualising data

  • Exploring new research domains with cutting-edge methodologies

PRODUCTION

  • Directing performers (XR, live, new media)

  • Designing audience experiences and stories

  • Supporting technicians and designers by balancing logistics and creative vision

management

  • Delivering large-scale arts and science projects to deadline

  • Managing budgets and team resources

  • Liaising with internal and external stakeholders

technology

  • Coding in Python, Processing and MATLAB

  • Understanding of production pipeline for XR

  • Understanding of technical requirements for lighting, sound and set for live shows

areas of application

Dramaturgy

Collaborating with makers to design audience interaction and stories for XR and live performance. Working with artists and venues to create compelling interactive events.

producING

Working with a team to move from concept to product, whether a performance, experiment or publication. Finding practical solutions to logistical, creative and interpersonal problems.

Academia

Conducting innovative interdisciplinary research. Designing experiments, methodologies and analyses to investigate the impact and internal workings of performing arts.

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